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Urban Oasis

Mobile application

CASE STUDY

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The design of the application was created to meet the needs of educating city dwellers and enabling dialogue with city offices and land owners in public spaces.

An important step was to define target users (the Person) who will use this application.

Social networks proved to be helpful, where city residents share their opinions on the changes that occur in their surroundings.

MY ROLE

Main designer— idea, research, design

PROBLEM


The lack of ecological and aesthetic education as well as the small amount of greenery in the city require organized action.

It turned out that there is no tool that will help build a dialogue between users and decision-making units, e.g. city offices or land owners.

The application is divided into three main functions: 

1. EDUCATION

 

2. CREATE A DESIGN IN THE APPLICATION

 

3. SUBMISSION OF PROJECTS

The collection of the so-called good examples allows the user to quickly gain knowledge of what public spaces may look like, which may be an inspiration for the next step, eg. design.


The user has the option of using simple icons of trees, shrubs and small architecture to easily mark on the map what he would like to be in a given area.


The next step is to submit your projects by filling in the form and uploading files.

Thanks to the above activities, decision-making parties can select, give opinions and implement the actually needed features in the city.

An attractive urban space will be an oasis that will give you a break from everyday life.

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